Use of virtual environments for the acquisition of spatial knowledge: Comparison among different visual displays

Citation
Dm. Johnson et Je. Stewart, Use of virtual environments for the acquisition of spatial knowledge: Comparison among different visual displays, MIL PSYCHOL, 11(2), 1999, pp. 129-148
Citations number
34
Categorie Soggetti
Psycology
Journal title
MILITARY PSYCHOLOGY
ISSN journal
08995605 → ACNP
Volume
11
Issue
2
Year of publication
1999
Pages
129 - 148
Database
ISI
SICI code
0899-5605(1999)11:2<129:UOVEFT>2.0.ZU;2-N
Abstract
This experiment investigated the effects of three visual display systems di ffering in immersiveness: A wide field of view (FOV) 3-D helmet-mounted dis play (HMD); a 3-D HMD with a narrow FOV; and a stationary, rear-projection, wide screen display (WSD). Soldiers explored a virtual environment (VE) re presenting an actual, unfamiliar heliport. Measures of spatial knowledge of the heliport and presence were recorded. Pretest-posttest differences show ed that exploration of the VE transferred to the actual heliport. Visual di splay had no effect on spatial knowledge of the heliport or on presence. Me asures of susceptibility to presence correlated with reported presence only in the WSD condition. Results question popular notions about VEs, which as sume that visual-spatial learning is more effective the more immersive the visual display.