We examine communication in laboratory games with asymmetric information. S
ellers know true asset qualities. Potential buyers only know the quality di
stribution. Prohibiting communication, we document the degree of adverse se
lection. Then we examine two alternative communication mechanisms. Under "c
heap talk," each seller can announce any subset of qualities. Under "antifr
aud," the subset must include the true quality. Both mechanisms improve mar
ket efficiency, but very differently. Relying on sellers' frequently exagge
rated claims, buyers often overpay under cheap talk. Efficiency gains come
at the buyers' expense. The antifraud rule improves efficiency further and
eliminates the wealth transfer from buyers to sellers.