British Columbia, along with most of the rest of North America, is becoming
preoccupied with emulating natural landscape patterns under the auspices o
f ecosystem management. With their Biodiversity Guidebook, BC developed one
of the first collections of rules for landscape management purposes. The l
andscape-level rules developed therein are representative of those being de
veloped in other areas of North America. This research, compared, in simula
tion, a range of patterns created by these guidelines for a landscape in ce
ntral BC, against those created from the historical 60 hectare two-pass sys
tem, and a "natural" disturbance regime. Results indicate that the biodiver
sity guidelines created more natural levels of patch sizes, interior forest
area, and seral stage percentages compared to the two-pass system. However
, the guidelines failed to create more natural rates of disturbance, or ran
ges of patch sizes and interior areas in old and mature forest. Furthermore
, the implied degree of naturalness of the low, medium, and high biodiversi
ty options did not necessarily hold true. The simulation results presented
in this paper show that the concept of mimicry involves much more than orig
inally had been supposed, and that there are limits to the degree to which
mimicry can be used as a landscape management paradigm with our current kno
wledge and ability. A strategy for working towards a natural landscape patt
ern program for forest management is discussed.