Gaussian filter kernels can be used to smooth textures for image segmentati
on. In so-called anisotropic diffusion techniques, the smoothing process is
adapted according to the edge direction to preserve the edges. However, th
e segment borders obtained with this approach do not necessarily coincide w
ith physical object contours, especially in the case of textured objects. A
novel segmentation technique involving weighted Gaussian filtering is intr
oduced. The extraction of true object masks is performed by smoothing edges
due to texture and preserving true object borders. In this process, additi
onal features such as disparity or motion are taken into account. The metho
d presented has been successfully applied in the context of object segmenta
tion to natural scenes and object-based disparity estimation for stereoscop
ic applications.