Extended generalized shuffle (EGS) networks are a wide class of interconnec
tion networks introduced by G. W. Richards. In this work, we study the bloc
king performance of EGS networks under point-to-multipoint traffic. Two new
routing algorithms for multicast connections in EGS networks are defined,
and a theorem proving that these algorithms construct minimum-cost connecti
on trees is enclosed. Simulation results show that the blocking performance
of EGS networks under multicast traffic is much better than that of three-
stage Clos networks of equal complexity.