Rendering high-quality non-photorealistic images of a given geometric model
is often associated with a considerable amount of effort on the part of a
user to fine-tune the rendition. In this paper we introduce a method and to
ols for re-using the user's effort invested in one model for the rendering
of other models.
Our method uses templates to describe rendition styles. The paper gives a n
umber of examples of the successful transfer of styles from one model to an
other.