Purpose: We developed a computer generated model of the prostate gland and
an interactive simulator for use in training urologists in transurethral re
section of the prostate.
Materials and Methods: Software was developed on a standard personal comput
er which allowed images of the lumen of the prostatic urethra and resectosc
ope loop to be generated and interacted with using a magnetic position sens
or input device attached to a dummy resectoscope.
Results: An anatomically accurate computer model of the prostate was genera
ted at low cost which permitted user interaction and which simulated key el
ements of transurethral prostatic resection.
Conclusions: Although not a substitute for learning transurethral prostatic
resection on patients, the simulator enabled the user to become familiar w
ith the technique of transurethral prostatic resection in the absence of ti
me constraints and without risk to patients. The simulator may become an im
portant tool in training and assessing surgeon competency, and may reduce t
he costs of training. Further development is needed to refine the transuret
hral prostatic resection simulator and expand its surgical range.