We study light scattering by Gaussian random cylinders in the ray optics ap
proximation. The random shape is fully described by the covariance function
, which can be conveniently modelled by three statistical parameters: the s
tandard deviation of radius and the correlation lengths of angular and axia
l variations. We present a Fourier-series method for generating sample Gaus
sian cylinders and, by studying the total curvature, develop a criterion fo
r the validity of the ray optics approximation. We outline a ray tracing al
gorithm that can be adapted to almost arbitrary, mathematically star-like p
articles in the cylindrical geometry. We study the scattering and absorptio
n properties of Gaussian cylinders much larger than the wavelength by syste
matically varying their statistical parameters. (C) 1999 Elsevier Science L
td. All rights reserved.