The QoS-guarantee in real-time communication for multimedia applications is
significantly important. An architectural framework for multimedia network
s based on substreams or flows are effectively exploited for combining sour
ce and channel coding for multimedia data. In this paper, firstly, we desig
ned a source coding scheme based on wavelet transform to exploit the human
visual systems's spatial and temporal characteristics of video data. Second
ly, we designed a classification scheme to partition video data into multip
le substreams which have their own quality of service (QoS) requirements. F
inally, we designed a management (reservation and scheduling) scheme for su
bstreams to support better perceptual video quality such as the bound of en
d-to-end jitter. We have shown that our joint source/channel coding scheme
is better than two other schemes by simulation and a real video experiment.
(C) 1999 Academic Press.