A constrained inverse kinematics technique for real-time motion capture animation

Citation
W. Tang et al., A constrained inverse kinematics technique for real-time motion capture animation, VIS COMPUT, 15(7-8), 1999, pp. 413-425
Citations number
31
Categorie Soggetti
Computer Science & Engineering
Journal title
VISUAL COMPUTER
ISSN journal
01782789 → ACNP
Volume
15
Issue
7-8
Year of publication
1999
Pages
413 - 425
Database
ISI
SICI code
0178-2789(1999)15:7-8<413:ACIKTF>2.0.ZU;2-Q
Abstract
In this paper we present a constrained inverse kinematics algorithm for rea l-time motion capture in virtual environments, that has its origins in the simulation of multi-body systems. We apply this algorithm to an articulated human skeletal model using an electromagnetic motion tracking system with a small number of sensors to create avatar postures. The method offers effi cient inverse kinematics computation and it is also generalised for the con figurations of an articulated skeletal model. We investigate the possibilit y of capturing fast gestures by analysing the convergence patterns of the a lgorithm with the motion tracking sampling frequency for a range of actions .