Bounding contours of physical objects are often fragmented by other occludi
ng objects. Long-distance perceptual grouping seeks to join fragments belon
ging to the same object. Approaches to grouping based on invariants assume
objects are in restricted classes, while those based on minimal energy cont
inuations assume a shape for the missing contours and require this shape to
drive the grouping process. While these assumptions may be appropriate for
certain specific tasks or when contour gaps are small, in general occlusio
n can give rise to large gaps, and thus long-distance contour fragment grou
ping is a different type of perceptual organization problem. We propose the
long-distance principle that those fragments should be grouped whose fragm
entation could have arisen from a shared, simple occluder. The gap skeleton
is introduced as a representation of this virtual occluder, and an algorit
hm for computing it is given. Finally, we show that a view of the virtual o
ccluder as a disk can be interpreted as an equivalence class of curves inte
rpolating the fragment endpoints. (C) 1999 Academic Press.