Anisotropic diffusion for Monte Carlo noise reduction

Authors
Citation
Md. Mccool, Anisotropic diffusion for Monte Carlo noise reduction, ACM T GRAPH, 18(2), 1999, pp. 171-194
Citations number
46
Categorie Soggetti
Computer Science & Engineering
Journal title
ACM TRANSACTIONS ON GRAPHICS
ISSN journal
07300301 → ACNP
Volume
18
Issue
2
Year of publication
1999
Pages
171 - 194
Database
ISI
SICI code
0730-0301(199904)18:2<171:ADFMCN>2.0.ZU;2-A
Abstract
Monte Carlo sampling can be used to estimate solutions to global light tran sport and other rendering problems. However, a large number of observations may be needed to reduce the variance to acceptable levels. Rather than com puting more observations within each pixel, if spatial coherence exists in image space it can be used to reduce visual error by averaging estimators i n adjacent pixels. Anisotropic diffusion is a space-variant noise reduction technique that can selectively preserve texture, edges, and other details using a map of image coherence. The coherence map can be estimated from dep th and normal information as well as interpixel color distances. Incrementa l estimation of the reduction in variance, in conjunction with statistical normalization of interpixel color distances, yields an energy-presenting al gorithm that converges to a spatially nonconstant steady state.