Postural adjustment response to depth direction moving patterns produced by virtual reality graphics

Citation
S. Kuno et al., Postural adjustment response to depth direction moving patterns produced by virtual reality graphics, JPN J PHYSL, 49(5), 1999, pp. 417-424
Citations number
28
Categorie Soggetti
Physiology
Journal title
JAPANESE JOURNAL OF PHYSIOLOGY
ISSN journal
0021521X → ACNP
Volume
49
Issue
5
Year of publication
1999
Pages
417 - 424
Database
ISI
SICI code
0021-521X(199910)49:5<417:PARTDD>2.0.ZU;2-E
Abstract
Purpose. Human posture is controlled by a combination of vestibular, somato sensory and visual information. This paper is concerned with postural readj ustment responses induced by vection. In the visual control of posture, vis ually-induced perception of self-motion plays an important role and is call ed vection. Vection is difficult to measure quantitatively because it is a highly subjective phenomenon. Hypothesis. An optokinetic stimulus that move s in depth induces vection. We hypothesize that the magnitude of the visual ly-induced body sway is correlated with the degree of vection. Methods. A d epth optokinetic stimulus (DOKS) was projected onto a head-mounted display (HMD) worn by standing subjects. The DOKS consisted of a random dot pattern that was perceived three-dimensionally and moved in depth sinusoidally. Ve ction was estimated in two ways, a verbal assessment and a joystick maneuve r. In addition, visually-induced body sway was measured by monitoring five reference points on the body by two video-motion analyzers. Results. The ma gnitude of the subjective vection was highly correlated with visually-induc ed body sway and was strongly dependent on the velocity of the visual stimu lus. The ankle joint was pivoted during visually-induced body sway and acte d as a motion initiator. When the magnitude of body sway was large, the bod y movement was adjusted at the hip and head-neck joints, conclusions. The h igh correlation between vection and body sway suggests that vection can be estimated quantitatively by measuring visually-induced body sway.