R. Walker et al., CONTENT PRODUCTION AND DELIVERY FOR INTERACTIVE MULTIMEDIA SERVICES -A NEW APPROACH, British Telecom technology journal, 15(2), 1997, pp. 74-82
An increasing number of multimedia services are being launched, many o
f which are internet based. New, reliable, low-cost services must gene
rate customer demand and sustain customer satisfaction. One of the tec
hnical directors from the computer games company, Sega, has been quote
d as saying that 'the games platform is only an enabler; apart from pr
ice, three further things are required: content, content, content'. Th
is statement holds good for any interactive multimedia services, the c
ontent is what the consumer is seeking to access - and indeed most of
what the consumer is paying for. This paper presents a framework cover
ing the authoring and distributed handling of content and its associat
ed metadata (i.e. data associated with the content which is used by th
e application and its platform but not necessarily viewed by the end u
ser, for example, a movie rating). It focuses primarily on the specifi
cation of both content and metadata and discusses the relationship bet
ween processes collectively operating as a generic tool-set.