Object-order template-based approach for stereoscopic volume rendering

Citation
Ym. Koo et al., Object-order template-based approach for stereoscopic volume rendering, J VIS COMP, 10(3), 1999, pp. 133-142
Citations number
17
Categorie Soggetti
Computer Science & Engineering
Journal title
JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION
ISSN journal
10498907 → ACNP
Volume
10
Issue
3
Year of publication
1999
Pages
133 - 142
Database
ISI
SICI code
1049-8907(199907/09)10:3<133:OTAFSV>2.0.ZU;2-7
Abstract
Stereoscopic volume rendering provides powerful depth information, but if f akes a long time to render two-eye images, Previous algorithms based an rep rojection methods project the result of one view of a stereo pair into the at her instead of rendering a new one completely. Because of inaccurate map ping between the two images, the quality of the reprojected image is not sa tisfactory. This paper presents a new algorithm to preserve the accuracy of both images with very little increase in computation time. The efficiency of the new algorithm conies fro the rise of ray templates and object-order processing. This algorithm makes two different templates for each eye and r enders two images simultaneously, tracing the volume only once in object or der We also extend the algorithm to support image-space supersampling by us ing more my templates. Experimental results show that the image qualify of the new algorithm is not only comparable with that of ray casting but also the rendering speed is near that of the interactive shear-warp algorithm em ploying object-order processing and spatial data coherency. Copyright (C) 1 999 John Wiley & Sons, Ltd.