Perception of multimedia quality, specified by quality-of-service (QoS) met
rics, can be used by system designers to optimize customer satisfaction wit
hin resource bounds enforced by general-purpose computing platforms. Media
losses, rate variations and transient synchronization losses have been susp
ected to affect human perception of multimedia quality. This paper presents
metrics to measure such defects, and results of a series of user experimen
ts that justify such speculations. Results of the study provide bounds on l
osses, rate variations and transient synchronization losses as a function o
f user satisfaction, in the form of Likert values. It is shown how these re
sults can be used by algorithm designers of underlying multimedia systems.