Object-oriented simulator design for an automated high-speed modular placement machine family

Citation
P. Csaszar et al., Object-oriented simulator design for an automated high-speed modular placement machine family, SIMULATION, 73(6), 1999, pp. 341-351
Citations number
14
Categorie Soggetti
Computer Science & Engineering
Journal title
SIMULATION
ISSN journal
00375497 → ACNP
Volume
73
Issue
6
Year of publication
1999
Pages
341 - 351
Database
ISI
SICI code
0037-5497(199912)73:6<341:OSDFAA>2.0.ZU;2-Z
Abstract
This paper introduces the computer model established for a new family of mo dular type, multi-station walking beam high-speed chip mounter (also called chip shooter;) machines, and the implemented high-accuracy simulation soft ware. The objective of the project ions the development of a comprehensive simulation tool that can replace the real machines in experiments regarding system analysis and setup, yet provide accurate cycle time estimation. The thorough analysis of the machines led to-the understanding of the characte ristics of each part of the system, as well as the hierarchy of the parts a nd the interaction between them. This well-defined hierarchy and separabili ty of different parts suggest the object-oriented paradigm for the implemen tation of the simulation software. This paper highlights the major goals su ccessfully addressed by the developed software: the identification of the s ystem hierarchy with its representation in a C++ class structure, the imple mentation providing code efficiency, and the design of I/O features that pr epare the simulator to be embedded in an optimization procedure.