I. Suzuki et A. Ohsato, Fuzzy identification of the user's requirements in the human interface of man-machine systems by the global learning method, INT J UNC F, 7(4), 1999, pp. 415-422
Citations number
14
Categorie Soggetti
AI Robotics and Automatic Control
Journal title
INTERNATIONAL JOURNAL OF UNCERTAINTY FUZZINESS AND KNOWLEDGE-BASED SYSTEMS
This paper presents a "Global Learning Method" (G.L.M.) that can be used to
construct a human-friendly interface for man-machine systems. The aims of
the G.L.M. is to identify, in a user-friendly manner, the user's requiremen
ts of the environments by means of a fuzzy set in order to give adequate in
structions to the machine to make a desired environment for the user. First
, man-machine systems are considered from the viewpoint of human friendly i
nterface. Second, the G.L.M. is proposed, and third, the method is applied
to the practical problem of identifying the user's requirements in a color
environment of the Graphical User Interface (GUI) of personal computers and
the results are shown. Finally, the effectiveness of introducing the G.L.M
. to the construction of a human friendly interface is discussed from the v
iewpoint of man-machine systems.