THE ZIRCUS CONCEPT SKETCH FOR A LEARNING-ENVIRONMENT AND ONLINE COMMUNITY

Authors
Citation
C. Strohecker, THE ZIRCUS CONCEPT SKETCH FOR A LEARNING-ENVIRONMENT AND ONLINE COMMUNITY, Presence, 6(3), 1997, pp. 339-349
Citations number
36
Categorie Soggetti
Controlo Theory & Cybernetics","Computer Science Cybernetics","Computer Science Software Graphycs Programming
Journal title
ISSN journal
10547460
Volume
6
Issue
3
Year of publication
1997
Pages
339 - 349
Database
ISI
SICI code
1054-7460(1997)6:3<339:TZCSFA>2.0.ZU;2-2
Abstract
This paper describes premises of a video, Zircus, presenting a design for a virtual environment. The video is a basis for discussion-a sketc h, rather than a specification, of a virtual playspace and interaction s that can happen there. The playspace is conceived as a learning envi ronment in which constructive activities can focus thinking on certain sets of ideas. Conversations within the multiuser environment can als o be conducive to learning, as well as to developing an online communi ty. These actions and conversations would depend on a future system co mbining technologies in networked graphics, speech, Al, various input devices, and high-level software for constructing animations and audio /video sequences. Taking the ideas in Zircus from sketch to implementa tion will require contributions from researchers in a range of discipl ines, including architectural design, film media, learning theory, and computer science.