This study investigated the effects of the nature of music and a concurrent
task on measures of task performance and musical preference. Subjects comp
leted 5 laps of a computer motor racing game whilst listening to either aro
using or relatively unarousing music in either the presence or absence of a
backward-counting task. Both these manipulations affected performance on t
he game with arousing music and backward-counting leading to slower lap tim
es than relatively unarousing music and the absence of the backward-countin
g task. Backward-counting led to lower liking for the music than did the ab
sence of this task. These results support the idea that music and the concu
rrent task competed for a limited processing resource. The results also ind
icated that liking for the music was positively related to task performance
, and in conjunction these findings seem to suggest a direct link between m
usic and the listening context.