Applying artificial intelligence to virtual reality: Intelligent virtual environments

Authors
Citation
M. Luck et R. Aylett, Applying artificial intelligence to virtual reality: Intelligent virtual environments, APPL ARTIF, 14(1), 2000, pp. 3-32
Citations number
78
Categorie Soggetti
AI Robotics and Automatic Control
Journal title
APPLIED ARTIFICIAL INTELLIGENCE
ISSN journal
08839514 → ACNP
Volume
14
Issue
1
Year of publication
2000
Pages
3 - 32
Database
ISI
SICI code
0883-9514(200001)14:1<3:AAITVR>2.0.ZU;2-8
Abstract
Research into virtual environments on the one hand and artificial intellige nce and artificial life on the other has largely been carried out by two di fferent groups of people with different preoccupation and interests, but so me convergence is now apparent between the two fields. Applications in whic h activity independent of the user takes place-involving crowds or other ag ents-are beginning to be tackled, while synthetic agents, virtual humans, a nd computer pets are all areas in which techniques from the two fields requ ire strong integration. The two communities have much to learn from each ot her if wheels are not to be reinvented on both sides. This paper reviews th e issues arising from combining artificial intelligence and artificial life techniques with those of virtual environments to produce just such intelli gent virtual environments. The discussion is illustrated with examples that include environments providing knowledge to direct ol assist the user rath er than relying entirely on the user's knowledge and skills, those in which the user is represented by a partially autonomous avatar, those containing intelligent agents separate from the user, and many others from both sides of the area.