With the growing interest toward Internet-based graphic applications, the d
esign of a scalable mesh compression scheme has become a key issue. Using t
he multi-scale transformation theory introduced by Lounsbery et al. (1997)
along with the parameterization techniques of Eck et al. (1995) provides an
elegant theoretical framework for producing-compact multi-scale representa
tions of surfaces. However, this approach fails to provide good compression
, and: geometric faithfulness in all cases. To solve this problem, we propo
se a three-step method enabling efficient scalable compression of arbitrary
mesh with faithful representations at any level of detail: a partitioning
stage along with a triangulation enable the production of:a base mesh which
preserves the geometry of the model. Then an adaptive parameterization is
constructed over this base mesh. (C) 1999 Elsevier Science B.V. AU rights r
eserved.