R. Tesic et P. Banerjee, Exact collision detection using virtual objects in virtual reality modeling of a manufacturing process, J MANUF SYS, 18(5), 1999, pp. 367-376
Collision detection is a key issue for modeling interactions between genera
l, nonconvex objects in virtual reality applications in the manufacturing p
rocess domain. Despite significant progress in developing efficient, exact
collision detection algorithms for convex objects, only limited progress ha
s been made in developing collision detection algorithms for general, nonco
nvex objects. A concept of virtual objects is introduced to extend the appl
icability of exact collision detection algorithms to nonconvex objects. A m
ethodology is presented to encapsulate into virtual objects the features of
interest for collision detection. Automatic procedures are presented for t
he creation of virtual objects and for partitioning them into convex pieces
. The methodology is best suited for interactive simulation and animation a
pplications where high accuracy of object contact modeling is required. Exa
mples include virtual assembly; mobile robot simulation; and manufacturing
processes where accurate modeling of near-miss detection is essential, such
as robotic painting, robotic welding, and NC machining operations.