G. Koh et al., Use of virtual environments for acquiring configurational knowledge about specific real-world spaces: I. Preliminary experiment, PRESENCE-T, 8(6), 1999, pp. 632-656
A relatively simple architectural space was modeled and used to compare the
effects of spatial training in simulations versus training in the real wor
ld. Thirty-five subjects were trained in one of the following conditions: r
eal world (RW), virtual environment (VE), nonimmersive virtual environment
(NVE), and model (Mod). The VE condition made use of a head-mounted display
to view the simulated environment, while the NVE condition used a desktop
monitor. In the Mod condition, the subject viewed and could manipulate a 3-
D model of the space, viewed from a desktop display. The training-transfer
tasks, performed after brief unstructured exposure to the actual space or t
o one of the simulations, consisted of estimating the bearing and range to
various targets in the real space from various spatially distributed statio
ns, each such pair of estimates constituting a subtask of the overall trans
fer task. Results obtained from each of the four training conditions proved
to be roughly the same. Training in any one of the simulations was compara
ble to training in the real world. Independent of training condition, there
was a strong tendency among subjects to underestimate range. Variability i
n range errors was dominated by differences among subjects, whereas variabi
lity in bearing errors was dominated by differences among subtasks. These r
esults are discussed in the context of plans for future work.