Hs. Kang et al., The visible man: Three-dimensional interactive musculoskeletal anatomic atlas of the lower extremity, RADIOGRAPHI, 20(1), 2000, pp. 279-286
A personal computer-based interactive musculoskeletal anatomic atlas of the
lower extremity has been created by using the Visible Human Male data set.
A semiautomatic segmentation program was developed by using an intelligent
scissors approach and shape-based interpolation, thus considerably reducin
g the laborious work of the segmentation and labeling process. Manual conto
ur extractions at 3-mm section intervals and shape-based interpolations of
intervening sections of the musculoskeletal structures of the lower extremi
ty were performed. For interactive and realistic three-dimensional display,
an efficient binary volume rendering method was developed that introduces
the concept of shear-warp factorization and applies a newly developed norma
l calculation technique. Binary volume rendering reconstructs various struc
tures from a series of two-dimensional sections in a few seconds, thus enab
ling real-time manipulations of the computerized atlas. All of the muscles,
tendons, and bones of the lower extremity have been segmented and labeled.
The volume-based three-dimensional interactive atlas supports various inte
ractions including rotation, removal, highlighting with artificial colors,
arbitrary cutting operation, transparent view, and descriptive knowledge re
presentation. In addition, browsing through the two-dimensional images of t
ransverse, coronal, and sagittal views with labeling and segmentation infor
mation is possible.