An interactive virtual-environment generator for psychoacoustic research. I: Architecture and implementation

Citation
J. Blauert et al., An interactive virtual-environment generator for psychoacoustic research. I: Architecture and implementation, ACUSTICA, 86(1), 2000, pp. 94-102
Citations number
68
Categorie Soggetti
Optics & Acoustics
Journal title
ACUSTICA
ISSN journal
14367947 → ACNP
Volume
86
Issue
1
Year of publication
2000
Pages
94 - 102
Database
ISI
SICI code
1436-7947(200001/02)86:1<94:AIVGFP>2.0.ZU;2-0
Abstract
A system is described which is capable of presenting complex auditory envir onments to listeners in a perceptually plausible way, such that the listene rs feel actually present in them. The listeners can move around in the pres ented environment and interact with it, e.g., by hand-movements. The virtua l environment may encompass multiple direct and reflected sounds from spati ally nonstationary sources, their actual number being only limited by curre nt hardware restrictions. The setting of the sound paths (direct and reflec ted) can be cast after real acoustic scenarios or in any other reasonable w ay. Consequently, the system forms a flexible tool for psychoacoustic exper imentation - among other applications. The system architecture has been des igned in such a way that perceptual representation of other modalities (e.g ., visual, tactile/thermal) can easily be incorporated. In fact, it represe nts the kernel of a multimodal virtual-reality generator. In psychoacoustic research this feature allows for providing feedback to non-auditory modali ties.