Previous vection research has tended to minimise visual-vestibular conflict
by using optic-flow patterns which simulate self-motions of constant veloc
ity. Here, experiments are reported on the effect of adding 'global-perspec
tive jitter' to these displays-simulating forward motion of the observer on
a platform oscillating in horizontal and/or vertical dimensions. Unlike no
n-jittering displays, jittering displays produced a situation of sustained
visual-vestibular conflict. Contrary to the prevailing notion that visual-v
estibular conflict impairs vection, jittering optic flow was found to produ
ce shorter vection onsets and longer vection durations than non-jittering o
ptic flow for all of jitter magnitudes and temporal frequencies examined. O
n the basis of these findings, it would appear that purely radial patterns
of optic flow are not the optimal inducing stimuli for vection. Rather, flo
w patterns which contain both regular and random-oscillating components app
ear to produce the most compelling subjective experiences of self-motion.