A steam explosion is the result of the intense heat transfer that can occur
when a cold and volatile fluid is brought into contact with a hot fluid. T
his heat transfer is linked to the fine fragmentation of the hot fluid, so
on the explosion timescale, only part of the cold fluid is involved in this
heat transfer. In this paper, two different ways of describing this heat t
ransfer are presented. In the first one, i.e., the microinteraction concept
, the amount of coolant involved is controlled by the fragmentation kinetic
s, while in the second one, it is controlled by phase change resulting from
interfacial heat balance.