Real-time display of virtual humans: Levels of details and impostors

Citation
A. Aubel et al., Real-time display of virtual humans: Levels of details and impostors, IEEE CIR SV, 10(2), 2000, pp. 207-217
Citations number
30
Categorie Soggetti
Eletrical & Eletronics Engineeing
Journal title
IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY
ISSN journal
10518215 → ACNP
Volume
10
Issue
2
Year of publication
2000
Pages
207 - 217
Database
ISI
SICI code
1051-8215(200003)10:2<207:RDOVHL>2.0.ZU;2-U
Abstract
Rendering and animating in real time a multitude of articulated characters presents a real challenge, and few hardware systems are up to the task. Up to now, little research has been conducted to tackle the issue of real-time rendering of numerous virtual humans, This paper presents a hardware-indep endent technique that improves the display rate of animated characters by a cting on the sole geometric and rendering information. We first review the acceleration techniques traditionally in use in computer graphics and highl ight their suitability to articulated characters. We then show how impostor s can be used to render virtual humans. We introduce concrete case studies that demonstrate the effectiveness of our approach. Finally, we tackle the visibility issue.