Fd. Rose et al., Training in virtual environments: transfer to real world tasks and equivalence to real task training, ERGONOMICS, 43(4), 2000, pp. 494-511
Virtual environments (VEs) are extensively used in training but there have
been few rigorous scientific investigations of whether and how skills learn
ed in a VE are transferred to the real world. This research aimed to measur
e and evaluate what is transferring from training a simple sensorimotor tas
k in a VE to real world performance. In experiment 1, real world performanc
es after virtual training, real training and no training were compared. Vir
tual and real training resulted is equivalent levels of post-training perfo
rmance, both of which significantly exceeded task performance without train
ing. Experiments 2 and 3 investigated whether virtual and real trained real
world performances differed in their susceptibility to cognitive and motor
interfering tasks (experiment 2) and in terms of spare attentional capacit
y to respond to stimuli and instructions which were not directly related to
the task (experiment 3). The only significant difference found was that re
al task. performance after training in a VE was less affected by concurrent
ly performed interference tasks than was real task performance after traini
ng on the real task. This finding is discussed in terms of the cognitive lo
ad characteristics of virtual training. Virtual training therefore resulted
in equivalent or even better real world performance than real training in
this simple sensorimotor task, but: this finding may not apply to other tra
ining tasks. Future research should be directed towards establishing a comp
rehensive knowledge of. what is being transferred to real world performance
in other tasks currently bring trained in VEs and investigating the equiva
lence of virtual and real trained performances in these situations.