We consider a blocking (i.e., bufferless) flowshop that repetitively proces
ses a minimal part set to minimize its cycle time, or equivalently to maxim
ize its throughput rate. The best previous heuristic procedure solves insta
nces with 9 machines and 25 jobs, with relative errors averaging about 3% b
ut sometimes as much as 10%. The idea of deliberately slowing down the proc
essing of operations (i.e., increasing their processing times) establishes
a precise mathematical connection between this problem and a no-wait flowsh
op. This enables a very effective heuristic for the no-wait flowshop to be
adapted as a heuristic for the blocking flowshop. Our computational results
show relative errors that average less than 2% for instances with 20 machi
nes and 250 jobs.