A novel approach to generating object shadows using two dimensional (2D) in
formation is presented. Existing approaches to shadow generation are genera
lly based on 3D geometry. The proposed method is based on deriving accurate
shadows of a 3D object using only stereo images of the object taken from t
wo different viewpoints. The approach can be extended easily to solve more
general problems which involve multiple objects as well as multiple planar
surfaces on which object shadows are to be cast.