In this paper, a pursuit-evasion game, in which the pursuer moves with simp
le motion whereas the evader moves at a fixed speed but with a curvature co
nstraint, is investigated. The game is the inverse of the usual homicidal c
hauffeur game. Square of the distance between the pursuer and the evader wh
en the game is terminated is selected as the cost function. To solve such a
zero-sum game, a Hamiltonian approach is applied. An algorithm is proposed
to determine a saddle point and the value of the game under consideration.
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