Participants worked in pairs, with one person gazing at a flat horizontal s
timulus between them. The Ether participant estimated where the gazer was l
ooking. Experiment 1 used Linear scales as gaze targets. The mean root mean
square error of estimation equates to 3.8 degrees of head-and-eye pan and
2.6 degrees of tilt. This small error of estimation was essentially the sam
e in a video-mediated condition and in one in which a procedure that did no
t allow the estimator to see the head-and-eye movement to the target positi
on was used. Experiment 2 obtained comparable gaze estimation performance i
n face-to-face and video-mediated conditions, using a combined pan-and-tilt
grid. It is concluded that people are very goad at estimating what someone
else is looking at and that such estimations should be practical during vi
deo-mediated conversation.