When inexperienced solvers play consecutive Mastermind games, they begin to
use a strategy in which specific hypothetical types are offered in respons
e to specific feedback types, a strategy known as the modal hypothesis stra
tegy When participants who had learned that strategy were shifted onto Mast
ermind games whose code format was different from, and easier than, that th
ey had experienced, their use of the strategy was degraded despite their fa
miliarity and experience in dealing with the specific feedback types occurr
ing in the new code. The results suggest that the use of a domain-specific
strategy is at least somewhat influenced by the match between the context i
n which the strategy has been acquired and the context in which it is being
put to use.