A method for simulating two-phase flows including surface tension is presen
ted. The approach is based upon smoothed particle hydrodynamics (SPH). The
fully Lagrangian nature of SPH maintains sharp fluid-fluid interfaces witho
ut employing high-order advection schemes or explicit interface reconstruct
ion. Several possible implementations of surface tension force are suggeste
d and compared. The numerical stability of the method is investigated and o
ptimal choices for numerical parameters are identified. Comparisons with a
grid-based volume of fluid method for two-dimensional flows are excellent.
The methods presented here apply to problems involving interfaces of arbitr
ary shape undergoing fragmentation and coalescence within a two-phase syste
m and readily extend to three-dimensional problems. Boundary conditions at
a solid surface, high viscosity and density ratios, and the simulation of f
ree-surface flows are not addressed. Copyright (C) 2000 John Wiley & Sons,
Ltd.