The use of narrow scintillators in imaging devices raises the question
of whether there is enough light output that can yield reasonable ene
rgy and spatial resolutions. Compared to scintillation within large-ar
ea detectors (such as those used in conventional gamma cameras), scint
illation photons within narrow detectors are expected to undergo more
reflections because of the proximity of the detector surfaces. In this
study, we use simulation methods to estimate the light output from lo
ng, narrow sodium iodide crystals, and to investigate the effects of d
etector geometry and detector surface reflection properties on the fra
ction of scintillation photons that are able to leave the crystal thro
ugh the exit window (on one of the long, narrow sides). Our simulation
s show that the light output from a 3.5-mm wide by 10-mm high by 300-m
m long detector can result in reasonable energy resolutions. Our simul
ations also suggest that, in conjunction with the use of external refl
ectors, a crystal that has its sides polished to a smooth finish resul
ts in better light output than one with sides grounded to a rough fini
sh.