In this paper, we propose a generic algorithm for the geometrically correct
reconstruction of 3-D scenes on stereo displays with viewpoint adaptation.
This forms the basis of multiviewpoint systems, which are currently the mo
st promising candidates for real-time implementations of 3-D visual communi
cation systems, The reconstruction algorithm needs 3-D tracking of the view
ers' eyes with respect to the display. We analyze the effect of eye-trackin
g errors. A simple bound will be derived, below which reconstruction errors
cannot be observed. We design a multiviewpoint system using a recently int
roduced image-based scene representation. The design formed the basis of th
e real-time multiviewpoint system that was recently built in the European P
ANORAMA project. Experiments with both natural and synthetic scenes show th
at the proposed reconstruction algorithm performs well, The experiments are
performed by computer simulations and the real-time PANORAMA system.