Many calls for reengineering suggest that information technology (IT) can b
e employed to enable significant organizational change. However, organizati
onal inertia typically inhibits such change, resulting in IT development th
at reflects the organizational status quo. Of interest, then, are strategie
s and techniques that can be employed to support IT-enabled reengineering.
Key to such reengineering is creativity. Therefore, this paper attempts to
better understand creativity during IT requirements and logical design phas
es, at which time reengineering can be devised.
A creativity model is adapted from the organizational literature and used t
o interpret the requirements gathering and logical design experiences of a
firm attempting to reengineer its operations through the use of imaging tec
hnology. A comparison of creativity and traditional IT development viewpoin
ts reveals significant differences as well as similarities.
Insight resulting from this exercise is offered to help managers and resear
chers identify important variables and relationships in the IT development
creativity management process. The model, and future associated research, c
an help researchers and managers. (?) determine to what degree creative IT
requirements and logical design is feasible in a given organizational conte
xt and (2) plan and execute a creative IT requirements and logical design p
rocess.