This paper presents models for graphite pencil, drawing paper, blenders, an
d kneaded eraser that produce realistic looking pencil marks, textures. and
tones. Our models are based on an observation of how lead pencils interact
with drawing paper, and on the absorptive and dispersive properties of ble
nders and erasers interacting with lead material deposited over drawing pap
er. The models consider parameters such as the particle composition of the
lean, the texture of the paper, the position and shape of the pencil materi
als, and the pressure applied to them. We demonstrate the capabilities of o
ur approach with a variety of images and compare them to digitized pencil d
rawings. We also present image-based rendering results implementing traditi
onal graphite pencil tone rendering methods.