In this paper we consider cooperative games in which the possibilities for
cooperation between the players are restricted because communication betwee
n the players is restricted. The bilateral communication possibilities are
modeled by means of a (communication) graph. We are interested in how the c
ommunication restrictions influence the game. In particular, we investigate
what conditions on the communication graph guarantee that certain appealin
g properties of the original game are inherited by the graph-restricted gam
e, the game that arises once the communication restrictions are taken into
account. We study inheritance of the following properties: average convexit
y, inclusion of the Shapley value in the core, inclusion of the Shapley val
ues of a game and all its subgames in the corresponding cores, existence of
a population monotonic allocation scheme, and the property that the extend
ed Shapley value is a population monotonic allocation scheme.