Virtual environments (VEs) are becoming popular as media for training, mode
lling and entertainment. Little is known, however, about the factors that a
ffect efficient and rapid acquisition of knowledge using this technology. F
ive experiments examined the influence of gender, passive/active navigation
, cognitive style, hemispheric activation measured by electroencephalograph
y and display information on the acquisition of two types of navigational k
nowledge using a VE: route and survey knowledge. Males acquired route knowl
edge from landmarks faster than females. In situations where survey knowled
ge must be used, proficiency in visual-spatial cognition is associated with
better performance. The right cerebral hemisphere appears to be more activ
ated than the left during navigational learning in a VE. In identifying cog
nitive factors that influence VE navigation, these results have a number of
implications in the use of VEs for training purposes and may assist in lin
king processes involved in navigation to a more general framework of visual
-spatial processing and mental imagery. (C) 2000 Academic Press.