Virtual 3D sculpting

Citation
Jpy. Wong et al., Virtual 3D sculpting, J VIS COMP, 11(3), 2000, pp. 155-166
Citations number
18
Categorie Soggetti
Computer Science & Engineering
Journal title
JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION
ISSN journal
10498907 → ACNP
Volume
11
Issue
3
Year of publication
2000
Pages
155 - 166
Database
ISI
SICI code
1049-8907(200007)11:3<155:V3S>2.0.ZU;2-B
Abstract
This paper presents a virtual sculpting method for interactive 3D object de formation. The method is based on the use of an electronic glove. A paramet ric control hand surface defined by an open-uniform B-spline tensor product surface is first created to model the hand gesture. The geometric attribut es of the object in the Euclidean 3D space are then mapped to the parametri c domain of the control hand surface through a ray projection method. By ma intaining the distances between the mapped pairs, change of hand gesture ca n be efficiently transferred to control the deformation of the object. Copy right (C) 2000 John Wiley & Sons, Ltd.