We have previously shown that the presence of a consumer in an ecosystem mo
del at ecologically stable equilibrium (ECSE) results in smaller energy and
nutrient flows through the system compared to one without a consumer. Here
we extend this analysis to examine energy and nutrient flows, and the dens
ity and number of species in ecosystems at evolutionarily stable equilibriu
m (EVSE). To implement the analysis, we first clarify the difference betwee
n ECSE and EVSE, and extend the idea of evolutionarily stable strategies as
implemented to biological communities to include the non-animated parts of
the ecosystem. In a game theoretic sense, this is equivalent to adding ext
ernal inputs to the game. EVSE solutions of our model ecosystem resulted in
frequently observed trends. For example, of two competing producers, one h
as smaller density, grows faster, is more nutritious to the consumer, and c
ycles nutrients faster than the other. In both kinds of ecosystem condition
s (ECSE and EVSE), adding producer species to a system with a consumer and
producer increases the flow through the ecosystem. We also show that a cons
umer with a high ratio of return of nutrients to the decomposer compartment
compared to the losses to the ecosystem from the consumer compartment cann
ot co-exist with producers at EVSE. At EVSE, the presence of a consumer inc
reases energy flows compared to systems without a consumer, in contrast to
a system at ECSE, where the presence of a consumer decreases rates of energ
y flow. Finally, we interpret the dynamics of the strategies in the context
of periodic input to the ecosystem. We show that strategies can be out of
phase, thus enabling, for example, species to exploit a resource more (or l
ess) efficiently at different times.