Ej. Cheng et al., Virtual muscle: a computational approach to understanding the effects of muscle properties on motor control, J NEUROSC M, 101(2), 2000, pp. 117-130
This paper describes a computational approach to modeling the complex mecha
nical properties of muscles and tendons under physiological conditions of r
ecruitment and kinematics. It is embodied as a software package for use wit
h Matlab(TM) and Simulink that allows the creation of realistic musculotend
on elements for use in motor control simulations. The software employs grap
hic user interfaces (GUI) and dynamic data exchange (DDE) to facilitate bui
lding custom muscle model blocks and linking them to kinetic analyses of co
mplete musculoskeletal systems. It is scalable in complexity and accuracy.
The model is based on recently published data on muscle and tendon properti
es measured in feline slow- and fast-twitch muscle, and incorporates a nove
l approach to simulating recruitment and frequency modulation of different
fiber-types in mixed muscles. This software is distributed freely over the
Internet at http://ami.usc.edu/mddf/virtualmuscle. (C) 2000 Elsevier Scienc
e B.V. All rights reserved.