An improved rendering technique for ray tracing Bezier and B-spline surfaces

Citation
Sw. Wang et al., An improved rendering technique for ray tracing Bezier and B-spline surfaces, J VIS COMP, 11(4), 2000, pp. 209-219
Citations number
21
Categorie Soggetti
Computer Science & Engineering
Journal title
JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION
ISSN journal
10498907 → ACNP
Volume
11
Issue
4
Year of publication
2000
Pages
209 - 219
Database
ISI
SICI code
1049-8907(200009)11:4<209:AIRTFR>2.0.ZU;2-4
Abstract
Both numerical and subdivision methods are widely used approaches for ray t racing parametric surfaces. However, the expense of finding the ray-surface intersection points is a major drawback. Thus, simpler and less memory-int ensive strategies are needed to improve these methods without further compl icating them. This work presents an efficient algorithm for enhancing the p erformance of both numerical and subdivision methods. The proposed techniqu e can be extended to most applications based on these two methods. The comp utational time of both approaches is improved by 16-40%. Copyright (C) 2000 John Wiley & Sons, Ltd.