An elastic ball is simulated by considering lumped mass molecular sets call
ed particles. Particles are allowed to interact only locally in a fashion s
imilar to that employed in molecular mechanics. Under local and gravity for
ces, an n-body problem results when initial data are prescribed. By scaling
the forces, the resulting n-body problem is solved numerically using only
a scientific personal computer. A variety of examples of bouncing balls are
described and discussed. (C) 2000 Elsevier Science Ltd. All rights reserve
d.