When a person moves through an overlapping environment they can travel in a
closed, Euclidean loop but still end up in a different place to where they
started. Although such environments are unusual, they do confer potential
advantages for navigation. Three independent attributes of spatial overlap,
as applied to 3-D virtual environments (VEs), are described, together with
their likely effects on navigation. An experiment that investigated one ty
pe of overlap (loop connectivity) is described. Participants learned spatia
l knowledge more slowly in an overlapping VE than in a conventional VE, but
the differences were small and, after initial navigation, not significant.
Therefore, there seems to be no cognitive barrier to the useful implementa
tion of overlapping VEs within a wide variety of applications.