In this paper, we consider accelerated rendering of high quality walkthroug
h animation sequences along predefined paths. To improve rendering performa
nce, we use a combination of a hybrid ray tracing and Image-Based Rendering
(IBR) technique and a novel perception-based antialiasing technique. In ou
r rendering solution, we derive as many pixels as possible using inexpensiv
e IBR techniques without affecting the animation quality. A perception-base
d spatiotemporal Animation Quality Metric (AQM) is used to automatically gu
ide such a hybrid rendering. The Image Flow (IF) obtained as a byproduct of
the IBR computation is an integral part of the AQM. The final animation qu
ality is enhanced by an efficient spatiotemporal antialiasing which utilize
s the IF to perform a motion-compensated filtering. The filter parameters h
ave been tuned using the AQM predictions of animation quality as perceived
by the human observer. These parameters adapt locally to the visual pattern
velocity.