Allowing two moves in succession increases the game's bias: A theorem

Authors
Citation
V. Kreinovich, Allowing two moves in succession increases the game's bias: A theorem, INT J INTEL, 16(2), 2001, pp. 209-213
Citations number
3
Categorie Soggetti
AI Robotics and Automatic Control
Journal title
INTERNATIONAL JOURNAL OF INTELLIGENT SYSTEMS
ISSN journal
08848173 → ACNP
Volume
16
Issue
2
Year of publication
2001
Pages
209 - 213
Database
ISI
SICI code
0884-8173(200102)16:2<209:ATMISI>2.0.ZU;2-H
Abstract
Chess is probably the best known example of a game which is "biased"-in the sense that whoever starts the game has an advantage. From the commonsense viewpoint, the resulting bias should be the same whether we allow the playe rs to play as usual: Ist, 2nd, Ist, 2nd, or whether we allow each player to make two moves at the same time. However, in practice, if we allow each pl ayer to make two moves in succession, the bias increases. In this paper, we provide a theoretical explanation for this empirical phenomenon. (C) 2001 John Wiley & Sons, Inc.